ModernPrecombines

Deduplication tracker remaining:

Current planned changes:

(UF4OP bug numbers shown as Uxxxxx anything crossed out is implemented upstream, FCF is Frost Cell Fixes, krrptd’s version of PRP) CW - Commonwealth, FH - Far Harbor, NW - Nuka World, SHW - Sanctuary Hills World (Intro), GN - Goodneighbor, DC - Diamond City, NWM - Nuka World Market, NWA - Nuka World Amphitheater, FHVR - Far Harbor VR Simulation

Models marked non-occlude (bandaid fix): 60138D1 (DLC04ZooCageWallTallDoorSingle01), DF8E9, 15C6B4, 19AEFF, 2039F7, 144F62, 90EE5

Models in the Meshes/ folder have been contributed from everyone listed on the mod description page and their associated mods, if you have contributed and it’s not on there, let me know so I can fix it.

Known issues that can’t be fixed by me at this time (mesh related):

Current fixed issues list, anything marked ‘Dedup’ means Deduplication as in the record is at least one exact duplicated object reference at the same exact position in the associated plugin master file:

🟥: Removed, 🟩: Added, 🟨: Changed

TODO

75

74

69

65

59

57